Let's understand why testing fails.
#01 Lack of Understanding of User Personas
It is important that the tester should understand the user personas - different
types of users
using the system, which helps them test the software from the customer's point of view. This
results in effective test results & applying the right test cases.
Without understanding the user personas, the tester may test according to his
knowledge and
expertise and might fail to meet the product testing objective.
Let's take an example if a tester is to test a product like WhatsApp, which
everyone on this
planet uses. Most of the users are laymen who use it purely as a messaging platform. Hence, the
testing shall be done accordingly. However, if a B2B SAAS app has to be tested, it requires much
intelligent testing as the user persona is different.
The derivative QA metrics can help to assess the effort that the testing team
puts in day in and
day out to achieve the desired outcome or results. This information is helpful for testing
leads, and QA managers who
are carefully monitoring the performance of different resources.
#02 Poor Quality Standards
Software Quality Standards are a method of measuring quality against a set of
ideal industry
standards. It's a way to ensure that your software is being built with quality and that the
proper procedures are followed. This set of standards can be specific to your company or
industry standards.
They are essentially the standards that you must ensure your software
development lifecycle
adheres to.
The complexity of modern-day software applications and the requirement to
deploy them across
multiple platforms and devices have made software testing essential.
When best practices for testing are followed, the resulting quality assurance
results in
high-performing software that performs as expected, much to the delight of customers.
However, with so many software testing practices being heralded as "the next
best thing," it can
be challenging to determine which ones are the best to follow.
#03 Insufficient test environments
Often, clients lack resources in the form of time or money and expect the
testers to test their
product in the existing development environments.This is the major reason why any software
testing fails.
Every software is unique in its own way and should be tested in its own testing
environment.
Failing to do results in crashes, deployment issues, and data issues. The client must understand
that the testing environments should be different from the production environments.
Hence it is always best to test the software under multiple test environments
such as the
development environment, QA environment, and production environment to find as many bugs and
resolve them before the launch.
#04 Insufficient product knowledge
Understanding a product necessitates meticulous attention to detail and
perseverance. To begin,
we must define a product and know how to use it before testing.
Understanding the product thoroughly is essential for delivering successful
software products
that meet the customers' specific needs.
Before beginning testing, a tester must have the following:
-
Product functionality knowledge.
-
Identify User Personas, DataFlows, and User Journeys.
-
Business and design rules.
-
Need to understand the boundaries of the product being tested and where
other products are
integrated.
-
Dependencies must be identified.
-
Should be on the lookout for any edge cases developers might overlook.
The Effect of Technical Debt
The effort required to fix the issues/defects in the code after an application
is released is
referred to as technical debt.
Unfortunately, many new bugs appear when a development team is busy working on
a project and
fixing bugs. Some of these have been fixed, while others have been defered for a later release.
When the number of issues increases, it becomes increasingly difficult to release the product on
time and without incident. This is the worst outcome if technical debt is not addressed on time.
Several factors can contribute to a "technical debt" situation during a typical
software design
and development cycle, including inadequate documentation, insufficient testing and bug fixing,
lack of coordination between teams, legacy code and delayed refactoring, the absence of
continuous integration, and other uncontrollable factors.It has been observed, for example, that
code duplication efforts can result in 25 to 35 percent extra work.
However, nowhere are technical debt challenges more visible than in QA testing,
where test teams
must meet unexpected deadlines, and everything can go wrong.
How many times have testers been caught off guard at the last second when the
delivery manager
appeared unusually and exclaimed, "Team! We need to launch our product in a week, so we
apologize for not communicating this sooner. Please complete all test tasks as soon as possible
so we can begin the demo."
In general, any missed tests or "solve it later" approach can result in a tech
debt problem. Lack
of test coverage, oversized user stories, short sprints, and other examples of "cutting corners"
due to time constraints contribute significantly to the accumulation of technical debt in QA
practice.
#04 Inadequate unit testing
In theory, developers should run unit tests once a function is coded. However,
there appears to
be a reluctance to code these tests. After all, why would anyone want to write more code just to
test what is already written?
Well, it's not difficult to see why. We must consistently deliver new features,
evolve flows, and
improve the customer experience. And delivering on time is no longer sufficient. Deliveries are
becoming increasingly important in terms of quality.
As a result, it is impossible to dismiss the importance of unit testing —
which, by itself,
ensures that the code works in its most basic form.
Unit tests are required to test modules, methods, classes, and features, among
other things, and
to ensure that the unit is performing as expected.
When deadlines approach, it is not uncommon for development teams to ignore
practice or prefer
that QAs perform unit tests. Everyone is accountable for quality, including the developer.
However, there is still a lack of maturity in implementing this mindset. And while unit tests
are not being performed more frequently, it is better to doubt the existence of this maturity.
#05 Lousy documentation
Assume you must document the expected outcome of a test case, including
watching a video. The
examples below demonstrate alternative methods of documenting the outcomes.
Poor documentation example:
- Test summary: The video is not visible to the user.
- Actual outcome: The video failed to play.
- Expected outcome: The video should play.
The problem with this example is that it lacks specificity. For example, the
tester in charge of
resolving the video issue will be unaware of the device used for the test, the network
connection strength, and so on. As a result of the lack of clarity, the fix may fail to address
the issue.
Good documentation example:
- Test summary: The video does not start regardless of network strength.
- Actual outcome: Attempts to start the video result in continuous buffering. The test
was conducted on a mobile device for a 1010-minute interval with a network speed of 100100
Mpbs.
- Expected outcome: The video buffering must not last more than 1010 seconds based on
web standards.
In the preceding example, the tester now has a complete picture of the testing
environment as
well as the specifics of the defect.
It is not enough to simply run your tests and declare them complete. If you
simply click on the
system to test some scenarios, you are manipulating the product rather than testing it. The
testing cannot be taken seriously unless there is documentation describing what you did and the
outcome.
At the very least, you should keep track of:
- Who conducted the test.
- The date of the tests.
- Environment testing was performed in (Development, Quality assurance, etc.)
- The primary data points used in the testing.
- Test outcome (i.e., pass or fail).
If a test fails, you should document why it failed: is it because the form layout on the screen
is not as specified? The developers will require this information to make the necessary changes
and solve the problem.
#06 Unskilled Testers
“Quality is never an accident; it is always the result of intelligent
effort.” - John Ruskin.
The tester must determine whether or not an application meets the
requirements. While
testing, they
must also think "outside the box" and consider the end-point users of view. A bad tester
will not
look beyond the requirements to find bugs.
An unskilled tester is unable to comprehend the customer's requirements.
However, a bad
tester is
hesitant to ask any doubts or questions, possibly due to a lack of confidence or technical
knowledge.
Companies with a permanent testing division that tests all developments and
products are in a
better
position. On the other hand, many companies hire testers with specific backgrounds or
skills,
primarily when new systems are being implemented and we lack the necessary knowledge
in-house.
#07 Lack of interaction among different teams
Communication breakdowns, particularly when conveying software
requirements, can hinder
the creation
of real test scenarios. Inadequate communication occurs due to various factors such as
client and
developer time zone differences, misinterpretations, employee shift differences, and so
on.
It is important to remember that QAs cannot develop adequately
effective test cases
unless they
understand the technical and business requirements. QA engineers must know the specific
user
journeys, navigations, and outcomes to create test cases that thoroughly test the
software at hand.
Pro-tip: Ensure that everyone is on the same page!
The development
and testing
teams must regularly collaborate with the product head or managers. Discussions at
regular intervals
keep the process transparent and help team members stay on track with their
deliverables. Clear
goals assist testers in creating and executing result-oriented test cases and delivering
products on
time.
#08 Poor Project Management
Management, for example, may fail to provide adequate test resources or
may apply
inappropriate
external
pressures during testing. Testing lessons are far too often ignored, resulting in the
same problems
being repeated project after project.
There is pressure on the testers to complete the testing as
quickly as possible to meet the delivery deadline. Most of the time, project managers
and senior
management overlook that the code may necessitate more testing cycles.
The software is sometimes
released before the testing phase is completed. Many customers include a penalty clause
for software
delivery delays without penalizing poor quality or linking delivery to acceptable
quality criteria.
As a
result, most service company executives are obsessed with delivering software on time
while turning
a
nelsons eye on the poor quality.
#09 Time constraints
Software testing is an expensive process that can account for up to 50%
of the cost of
developing
software-based systems. Due to time, cost, and skill constraints, software testing as a
discipline
has come under pressure in recent years. These constraints harm the effectiveness of
software
testing.
Testing is one of the project phases that is frequently skipped. This
is risky because
testing can provide you with a level of optimism that is unlikely to be maintained
throughout the
project life cycle. Therefore, the notion that we are building the product so well that
we can test
it in a short period should never be mentioned in project meetings.
Testing should be given enough
time because it must be done correctly. Testing is not something you do just once
(unless you have
good luck).
You should not expect to complete a test once and be done with it: it
is a continuous
effort until the tests pass. This also implies that you should have testers available at
all times
so that they can respond quickly when developments need to be tested again.
#10 Testing tools & Environments
Apps and web applications are accessed simultaneously from thousands of
device-browser-platform
combinations. However, there are frequently insufficient test environments. Some test
environments
may also be of poor quality (excessive defects) or lack fidelity to the actual system
being tested.
Furthermore, the system and software under test may behave differently
during testing
than when
used. Other common issues are that tests were not delivered or the test software, data,
and
environments were not correctly configured.
Needless to say, teams must create robust applications
that work flawlessly across the most popular combinations. Teams must have access to
labs to test across a wide range of device-browser-OS combinations. However, setting up
on-premise
device labs requires a significant investment and may be out of reach for small and
medium-sized
businesses.
How to prevent testing failure?
Following these precautions carefully can help prevent testing
failures:
-
Use of Test-Oriented Development Practices such as TDD
(Test-driven development) and
pair
programming.
-
Ensure that all tests are included in the CI/CD pipeline
-
Use tests designed for Maximum Coverage.
-
Examine code quality, which includes four critical areas of
software quality:
performance
efficiency, security, delivery rate, reliability, and maintainability.
-
Conduct QA Technical Reviews regularly, like technical reviews,
review meetings,
walkthroughs,
and
inspections.
Conclusion
Many people fail when it comes to quality, not because they have bad intentions, but
because they
approach quality as if it were a problem with a single clear cause rather than a
problem
with
multiple
complicated or complex reasons. Because testing failures are caused by ignorance,
taking
all
precautions, such as quality control measures, automating regressions, hiring
skilled
members, and
effective communication, among others, can significantly reduce these failures.